I love beating the crap outta things standing in my way then ripping the coolest items from their lifeless cold bodies! (which pissed me off, I wanted to mash buttons to attack). The game does borrow heavily from its big brother Diablo II, essentially you point click kill and loot – or in this case you hold the attack button instead of clicking.
Though I strongly recommend playing this game at least 1-2 hours before doing so because it’s going to take you that long to get accustomed to its odd design.
And really that’s the only way to play Sacred 2 – with friends. Sacred 2 is definitely a better game on the console if only because your willing to put up with some of its shortcoming because your sitting on the couch with your buddy having a great time. Well i’m happy to tell you that except for some guys like the A- review from 1up, the rest of them are wrong. We tried our best to stay away from all some of the negative things being said – but damn have they been complaining loud. Reviewers completely tore the PC game to shreds. The reviews for this game haven’t been stellar so far. Did they honestly expect me to play this game all the way through in one sitting? And for some reason the developers chose to not have a real “PAUSE” in this game – which leads to a lot of getting youre ass kicked when your taking a bathroom break or busy doing something. The developers made some odd choices of buttons – like LB to pick up items and RB to pull up your inventory – if you play co-cooperatively, you will accidentally open up the trade dialogue with your partner constantly when looting.
Its not that its difficult to navigate it just that it take some getting used to. Sacred 2 is one of those games that’s really fun despite its own attempts to fuck it all up – The problem stems from the interface – you can tell that this game was developed 100% for the PC and then the developers sat in a room afterwards and said okay How the hell are we going to put this onto a controller without changing the game design?